CityGen3D - Procedural Unity Scene Generation From Real World Map Data
CityGen3D is available now on the Unity Asset Store here:
https://assetstore.unity.com/packages/tools/terrain/citygen3d-162468?aid=1100ldcq3&pubref=yt_promo
The tool allows you to automatically create scenes based on real world map data from OpenStreetMap, including terrain generation, heightmaps, buildings, roads, trees, and other props.
As a result, it can massively speed up prototyping and level design, especially with the upcoming map editing features allowing you to create a 2D map from scratch and have CityGen3D build your 3D scene for you.
CityGen3D is fully customizable for use with your own textures and prefabs to fit in with the art style of your own project.
It also requires no coding to use and is accessible via a user interface from within the Unity Editor.
For more information please visit https://www.citygen3d.com and follow @CityGen3D on twitter.